I love
playing bridge at the McKinleyville Senior Center. I now know lots
of interesting people there, and my partner and I are steadily improving
our game.
During
my childhood, Mom and Dad often had friends over for bridge. They
seemed to enter another world which--appallingly--wasn't focused on me.
I jealously swore "I'll never learn that dumb game." When I finally
did begin learning it in my late teens, I was quickly hooked, along
with my brother and later my sister. In the 23 years since, this
game has always drawn my family together. Playing endless bridge,
we talk between the cards--about our lives, people, philosophies, the world.
When talk flows, the cards wait; when talk slows, the game moves on.
Bridge helps us easily enjoy being together--for hours, for days.
Though we live far apart, we've always planned times together, and have
worn out many decks of cards.
Investment
wizard Warren Buffett said that "any young person who doesn't take up bridge
is making a big mistake." Perhaps an exaggeration, but it's hard
to overestimate the endless fascination of this game, which involves a
phenomenal blend of logic and deduction together with intuition, imagination,
creative flair, and human communication. However adept you become,
there's always more to learn. Many older people have perhaps warded
off Alzheimer's disease by honing their brain cells with this challenging
game.
The
biggest hindrance to playing bridge is that it's difficult to learn.
It is. This reminds me of a scene from "The Simpsons," in which Bart
decided to become a guitar hero. He convinced his dad Homer to buy
him an electric guitar, and began to learn. A week later, the guitar
was buried in a closet. Homer wondered "Bart, why aren't you playing
that guitar?" "It's too hard, Dad," Bart replied. "Son," the
elder Simpson mused philosophically, "anything that hard can't be
worth doing. Let's go watch TV!"
Bridge
requires exactly four people, or multiples of four in a larger "duplicate"
game. In duplicate bridge, the four "hands" of a given deal are preserved
in separate slots of a small "board," and are sent around to be played
at other tables. This removes the "luck of the deal" and enables
players to sharpen their skills by later seeing how others fared with the
same cards. Whether or not bridge is played in "duplicate" style,
the game always involves two opposing partnerships. Good communication
between partners is crucial, but "signalling" through winks, nods, or private
understandings is illegal; communication must occur through specialized
"languages" of bidding and play of the cards. Successful
partners respect each other, broach criticisms constructively, and are
patient, considerate, forgiving, unselfish, and encouraging.
Invented
early in the 20th century, bridge was derived from the older game "whist."
The new game captured the imagination of millions. Top players devised
competing "bidding systems," and tried to prove (by winning tournaments)
that their methods were superior--in hopes they would thereby be enshrined
as authorities and sell lots of books. The American Contract Bridge
League was instituted to promote the game, and established a system whereby
ACBL members could accumulate "master points" won in local, regional, or
national duplicate games--the ultimate goal being sufficient points to
earn the title "life master."
The
master point system remains in place today and has probably stimulated
sustained interest in bridge and pushed the game to higher levels, but
some lust for points just as others do for dollars. Whether or not
points are involved, players anxious to win can sometimes become overly
serious, rude, or even abusive of their partners in response to real or
perceived mistakes.
Thinking
this seriousness has kept younger players away, the ACBL instituted a policy
of "Zero Tolerance,"--not for drugs, but for rudeness: a pair's score
is immediately penalized if one or both are rude. Things appear to
me dramatically improved compared to 20 years ago. I occasionally
play in ACBL-sanctioned duplicate games in Eureka; the people are friendly
and fun to play with, and I marvel at the skill of expert players who are
light-years beyond my game. I've won a few master points in the "novice"
classification, but they'll soon expire if I don't pay dues to join the
ACBL and "register" them. I may never join, because I don't entirely
trust I wouldn't become overly hungry for points myself.
Along
with increased friendliness, air quality is another dramatic improvement
in the bridge club environment. In the late 70s, my mother and I
played in club games in Buena Park, near "Knott's Berry Farm" in Southern
California. Entry fees of a couple bucks per player paid the director
and the rent on a mini-mall store front, where games were held every day.
Many players smoked like fiends; the walls and ceilings were coated with
a dingy yellow nicotine film. Thank God those particular good 'ol
days are past; I can't imagine stepping into such a place today, much less
sitting there an entire evening. The minute I got home, reeking clothes
would fly into the laundry basket and I into the shower.
Bridge
clubs and tournaments wouldn't exist if this weren't an amazing game able
to stimulate a lifetime of discovery and fascination. Ultimately,
all you need is four people and a deck of cards; eight can play duplicate.
Lessons are available locally, and there are great books old and new showing
how to get started.
With
a computer, you can play on-line with people all over the world.
You may run into Bill Gates or Warren Buffett in bridge cyberspace--the
lure of on-line bridge is how Gates finally enticed his tech-shy billionaire
buddy Buffett to get a computer. I'm not currently interested in
on-line bridge myself, because I thrive on sharing the game directly with
others.
Along
with the relaxed games at the Senior Center, I love playing with my family
whenever we can get together. My wife is learning; I'm careful not
to overwhelm her with information or pressure her to play. She may
be starting to get the bug. We play with some couples and enjoy lots
of laughs and great conversation in and around the cards. The game
helps make just being together a real pleasure.
My parents
taught me bridge with tremendous patience, humor, and clarity. Despite
my childish resolution to resist the "dumb game," in the end I was eager
to learn. I hope I'll be half as successful as Mom and Dad in using
this game not just for its pure fun and fascination, but also to draw closer
to others. It may be a little hard to learn bridge, but it's worth
it.
Please see
also my earlier article, Bridge at the Senior Center,
which includes links to the ACBL website and a couple other bridge sites.